000 01751nam a22003018i 4500
001 in00024361338
003 OSt
005 20260512141404.0
008 251208s2025 nyu b 001 0 eng
010 _a 2024052198
020 _a9781032422398
_q(paperback)
040 _aDLC
_beng
_erda
_cDLC
_dMILA_ain
050 _aTR897.7
_b.A66 A55 2025
100 1 _aAnnand, Jonathan,
_eauthor.
245 1 0 _aAnimation craft :
_bfor 3D and 2D animators /
_cJonathan Annand.
250 _a1.
263 _a2506
264 1 _aNew York :
_bCRC Press,
_c2025.
300 _apages cm
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
504 _aIncludes bibliographical references and index.
520 _a"This book is for those who want to learn the craft or mechanics of animation, how to actually animate a scene from start to finish, or take their animation to the next level. Using over 600 examples, this book answers the questions about the craft of animation that are often not taught in schools or books. Each chapter contains step-by-step examples explaining the principles of animation and how to avoid common problems that occur when animating. This book also teaches you how to critique an animated scene objectively, rather than subjectively - then fix what's wrong with it. Animation Craft for 3D and 2D Animators will be a great resource for any beginner looking to learn the fundamentals of animation, or more experienced animators looking to hone their craft"--
_cProvided by publisher.
776 0 8 _iOnline version:
_aAnnand, Jonathan.
_tAnimation craft
_b1.
_dNew York : CRC Press, 2025
_z9781003361893
_w(DLC) 2024052199
942 _2lcc
_cBK
999 _c2655
_d2655